2D Platformer in Unity Part 1

What’s up guys!? It’s Jon here with a new fresh tutorial series that will get you comfortable with the new 2D engine. We’ll be working our way to creating a bunch of awesome components that are common to see in a 2D game such as moving platforms, working elevators, collectables, power ups, and so much more! We’ll be focusing purely on C# and you’ll be learning through interactive content along the way. This series will assume the fundamental knowledge of programming. I highly recommend you watch my space shooter series and complete it. We’ll be working our way from simple if-statements, to for loops and arrays, utilizing delegates and events, and going over best practices with OOP.

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