Back around June of this (last) year I dropped out of the (then) monthly game jam with the theme "Connection". I had decided I wanted to go a match-3 style game but after a few days realized that I'd bitten off more than I could chew (at least for a 2 week game jam). I still liked my concept though and decided I wanted to follow it through all the way to publishing as a sort of test case for the process.
I'm a big fan of science fiction and am particularly inspired by the series The Expanse. I came up with the theme of the player working for an Asteroid Mining company based on Ceres. Basically you travel from Asteroid to Asteroid (levels) mining ores and other materials. I wish I could take all the credit and say I developed this all on my own but truthfully I picked up Wilmer's Match-3 game course on Udemy and have spent the last 6 months working though it here and there when I had a free few minutes. I've now reached the point where the basic match-3 game play is done and I can start customizing and creating levels and building it out.
Here is the basic game play function:
I'm working now on customizing the icons - what you see here is the 3rd or 4th iteration. I had started naming my spites by their resource names, so aluminium, bronze, gold, platinum etc. The problem is that most metals are pretty much the same color. Or at least similar enough that I was having trouble telling the difference between pieces. So for now its ended up with a rainbow (albeit muted) color palate. The alternative would be to have similar colors but also alter shapes - fully expect to overhaul this a few times before its done.
I'm also thinking about adding a 3D component creating an asteroid field then using a Cinemachine cut scene to dispatch the player to the next level.
I'll keep you all posted as I continue to build it out!
Happy New Year all!