The Ultimate Guide to Cinematography with UnityCreated in partnership with Unity Technologies: Master Timeline, Cinemachine, & C#. Develop a stealth adventure game!
Have you ever wondered how AAA studios make sleek cutscenes that are integrated throughout a game to tell the player a story? Are you interested in making your own short films like the Adam Demo created by Unity Technologies? If so, this is the course for you! The Ultimate Guide to Cinematography with Unity teaches you how to create a complete stealth adventure game in Unity, where you’ll not only increase your C# programming capabilities, but also create four finished, cinematic cutscenes that tell your game’s story!
This course utilizes two of Unity’s latest features: Timeline and Cinemachine. These features allow developers to take their game a step further by adding animation tracks to tell a story. Through this step-by-step guide, you’ll learn how to build amazing cutscenes for your Unity games. Hone your game logic skills and problem solving techniques by developing systems from scratch.
In this course, you will:
- Create a “Point & Click” Character Controller
- Design Intelligent AI Behaviours
- Customize Camera Detection Systems
- Build a Notification System
- Develop Trigger Interactions
- Synthesize Animation State Behaviors
- Integrate a Complete UI Menu
- And more!
The Ultimate Guide to Cinematography with Unity 1.0 (Oct 1st 2018)