Tomate_Salat

  • Male
  • 27
  • Member since Oct 1st 2018
  • Last Activity:
Developer Logs
8
Posts
3
Likes Received
32
Points
167
Trophies
1
Profile Hits
75
    Today I've reached a personal milestone and so I'd like to write about it! What I've achieved is the following:

    Creating a 3D-Model in Blender
    Creating a not so boring texture with the help of cylces renderer
    Backed that whole shi....awesome stuff…

    Read More

    Today I was investigating databases which I can use for my game. Of course my first visit was the unity asset store. But it was only a short one. Because all of them are not for free. What you might don't know: my hobby also is combined with one…

    Read More

    In this article I'd like to share with you some technics to improve your code quality. At least the (imho) most valueable ones I'm using in my daily business as a professional java developer.
    Keep your methods short
    I really often see this (shit).…

    Read More

    In my past articles I've sometimes mentioned the word "testable". Have you noticed it? Let me ask you a question. How would you test this code:

    (Code, 1 line)


    If your answer is something like: "Ehm. Maybe put it into a controller and write the…

    Read More

    Assemblies are an awesome way to structure and organize your code. Also they provide you the possibility for having restricted access on your code. But let's start at the beginnning.

    What are assemblies?
    I think the easiest way to answer this is to…

    Read More

    Let's continue with the high-level-architecture tips-and-tricks stuff ;-). Beside using reusable components I've also learned to fall in love with ScriptableObjects. I'm using them extensivly since I saw this here:

    (Hidden Content)


    That guy…

    Read More