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SKYBOXES in UNITY

Feb 11th 2019
Checkout what an HDRI Skybox and some post processing can do to your scene! It's truly incredible how far a little knowledge in this area goes.
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PLATFORM GENERATOR in UNITY

Feb 4th 2019
Here is part 2 of our Infinite Runner series being built with Unity! Learn how to create an infinite world through the use of platform generation. Enjoy!
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Bloodborne in Unity P5!

Jan 24th 2019
Part 5 of building bloodborne in unity is out!

This is the final video examining how to build game environments from games like Bloodborne or the Dark Souls series using game assets from our filebase at gamedevhq.com and Unity 2018.3. Today you'll learn how to add a thick fog/mist into our scene using a pre-built particle system attached to a spritesheet. We will also add our knight character into Unity 2018.3!
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[NEW] 3D Infinite Runner Series!

Jan 21st 2019
Hey everyone! In this series, we'll be creating a 3D Infinite Runner in Unity! We'll be covering physics-based character controllers today and setting up our project to use the new SRP from Unity!
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Best of #MADEWITHUNITY #2

Jan 19th 2019
Here is a list of the top content #MadeWithUnity for the week of January 18, 2019. This is a short list of some of the coolest things we found online that were made using Unity. To be featured in this video, please make sure you put #madewithunity in your post and tag us! Who knows, maybe you'll be featured next!
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POST PROCESSING in UNITY! - Bloodborne

Jan 17th 2019
Hey everybody! In this video we are going to continue our examination of how to build game environments from games like bloodborne or the dark souls series using game assets from our filebase at gamedevhq.com. Today you'll learn how to use the post processing stack in unity!
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